using UnityEngine;
using UnityEditor;
using Prota.Editor;
using System;
using System.Collections.Generic;

namespace Prota.Editor
{
    public static class ProtaEditorUtils
    {
        public static void SeperateLine(float width, Color color)
        {
            EditorGUI.DrawRect(GUILayoutUtility.GetRect(width, width, GUILayout.ExpandWidth(true)), color);
        }
        
        public static void SeperateLine(float width)
        {
            SeperateLine(width, new Color(.1f, .1f, .1f, 1f));
        }
    }
}
